Y'know that page on every website that describes the company in bombastic terms? Yeah, this is that page.
The world is increasingly filled with game development studios, more every year it seems. And that's great! It means there are more games for you to play 😄. It also means that we've got a lot of work to do to earn your trust and your desire to play our games. But that's okay; at One More Game™ we enjoy the challenge of building games for you to love.
The magic to creating ground-breaking online games comes from inspiration, creativity, passion, experience and hard work.
Strip away the romanticism of starting an early-stage company and you'll discover we spent the time to define our goals ("make genre-defining games"), create a development philosophy (Alpha-Driven Development), and build the tools that make us extremely productive.
We also realize that game-development is a creative, artistic process that requires flexibility and a willingness to listen to players.
Our team members have been making world-renowned online games since the early days of the Internet. Learn more about our history in the gallery below.
At the start
Our company started from humble beginnings, but the picture you see at the left isn't our first office, it's the server closet! Most of us have worked together previously, and have similar ideas based on our shared experiences that inform our thoughts about how to build games, like our first development tenet: 'Rapid iteration speed is our highest priority because it enables us to solve other problems more quickly.'
Our first office
We have an office right off Pioneer Square in Seattle, only we never visit it because we're on lockdown. How about those 14-foot ceilings, huh? Wish we could visit more often! So these days we're working from our homes to refine the core concept of our game.
Turning the gears faster
The best way to discover if players love our game is to let them try it. Of course that's a terrible idea if the game isn't fun yet, so … Catch-22? Our solution is to invite a handful of folks — like you — to play early in development, and take part in all aspects of the game development process so we're informed by what real players tell us.